Battle example

De Xhodon
Revisión de 12:44 26 ene 2014 por Lubuch (Discusión | contribuciones) (Defender)

Saltar a: navegación, buscar

Este artículo le ayudará a entender la Sistema de Batalla mejor. Los cálculos no son exactos, como valores exactos para ciertos elementos no se conocen aún. El ejemplo fue puesta en escena por los jugadores' y Nix badschibo.

Tenga en cuenta que esto no es una explicación concisa pero un desglose detallado de un informe de batalla para los jugadores que están más interesados ​​en los detalles.

El Informe de batalla

Vamos a analizar el siguiente informe de batalla:

You attacked at xx:xx:xx
You were Victorious

Atacador
Hero vernichtung of dichtung Experience: 552

Creatures Before After Lost
Unicorn Cart 50 42 8
Goblins 200 34 166

Defensor
Palacio kraftort de kraftstein (X:X:X)

Torre de Cristal: 1

Héroe kraftbein de kraftstein (X: X: X) Experiencia: 552

Criaturas | | Antes | | Después | | Perdidos
Goblins 180 82 98

las estadísticas del Héroes de El otro jugador no sule ser conocido por ti. Aquí están los héroes utilizado para esta batalla: 'Héroe Atacante:'

 Ataque: 4
 Defensa: 0
 Vida: 0
  'Héroe Defensor:'
 Ataque: 0
 Defensa: 4
 Vida: 0

Los siguientes cálculos explican sólo la primera ronda de la batalla.

Daños Determinación

El atacante y criaturas de los defensores siempre atacan al mismo tiempo. Su daño se resta de vida de la Fuerza de las criaturas enemigas.

Atacante

  'Las criaturas atacantes' daños: '
 Ataque = bonificación valor de ataque de la criatura + Héroe
              = 200 * 1 + Bonus (8%)
              = 200 + 16
              = 216

Defender

El defensor recibe un bono adicional de su Torre de Cristal:

  'La defensa criaturas daños:'
 Defensa = valor de defensa Criaturas '+ bono + bono héroe Tower + El daño hecho por la torre
              = 180 * 1 + Bonus (10%) + Bonus (1%) + 1 * 80
              = 180 + 18 + 1,8 + 80
              = 279.80

Este es el daño causado por cada lado en la primera ronda de batalla. Como se utilizan sólo Goblins, esto era bastante fácil de calcular. El sistema de combate realmente calcula el daño para cada tipo de criaturas por separado.

Life Force Determination

The damage is now subtracted from each side's Life Force. For this, the battle system first calculates the fractions each type of creatures makes up from the army's total Life Force. Depending on this, greater or lower percentages of the received damages are directed to a creature type.

Unicorn Carts and Dragon Eggs are exceptions here. Only 10% of their actual Life Force is used to calculate their fraction of the total Life Force.

Attacker

Attacking creatures' Life Force:
Army's Life Force = Goblins' Life Force  + Hero Bonus    + Unicorn Carts' Life Force  + Hero bonus
                  = 200 * 25             + Bonus (0%)    + 50 * 20                    + Bonus (0%)
                  = 5000                 + 0             + 1000                       + 0
                  = 6000

To calculate the Unicorn Carts' share of the received damage, a different number is used. As said, only 10% of the Unicorn Carts' Life Force is included.

Life Force for damage distrbution  = 200 * 25 + (50 * 20) * 0.1
                                   = 5000     + 100
                                   = 5100

Have a look at this example:

Example for damage distribution

Let's say you have 10 Goblins and 10 Children of Power who receive a total of 100 damage from the enemy army. This damage is now distributed among your army as follows (this is where creatures' advantages over other types of creatures kick in):

Total Life Force         = Goblins' Life Force + Children of Powers' Life Force
                         = 10 * 25             + 10 * 15 
                         = 250                 + 150
                         = 400

Damage distributed to the Goblins:

Damage Goblins           = Total damage * Goblins' Life Force / Total Life Force
                         = 100          * 250 / 400
                         = 62.50 (* Advantage)

Damage distributed to the Children of Power:

Damage Children of Power = Total damage * Children of Powers' Life Force / Total Life Force
                         = 100          * 150 / 400
                         = 37.50 (* Advantage)

If, for example, all of the 100 total damage was done by Ice Warriors, the damage distributed to your Children of Power would get doubled: 37.5 * 2 = 75.

Defender

Defending creatures' Life Force:
Army's Life Force = Goblins' Life Force  + Hero bonus    + Stone Mantle bonus
                  = 180 * 25             + Bonus (0%)    + Bonus (0%)
                  = 4500                 + 0             + 0
                  = 4500

Life Force Reduction

Now that each army's total life force and each creature type's percentage of it have been calculated, the next step is actually subtracting the damage received.

Attacker

The attacking army suffers 279,80 damage which gets distributed among the two creature types:

Damage directed to Goblins  = Damage  * Goblins' Life Force  / Total Life Force
                            = 279.80  * (200*25 + Bonus(0%)) / 5100
                            = 274.31
Lost Goblins                = Damage directed   / (Goblin's Basic Life Force + Bonuses)
                            = 274.31            / (25 + Bonus (0%))
                            = 274.31            / 25
                            = 10.97

After the first battle round, the attacker will have 200 - 10,97 = 189,03 Goblins left.

Damage directed to Unicorn Carts   = Damage  * 10% * Unicorn Cart's Life Force / Total Life Force
                                   = 279.80  * 0.1 * 50 * (20 + Bonus (0%))    / 5100
                                   = 279.80  * 100                             / 5100
                                   = 5.49
Lost Unicorn Carts     = 5.49 / (20 + Bonus (0%))
                       = 5.49 / 20
                       = 0.27

After the first battle round, the attacker will have 50 - 0.27 = 49.73 Unicorn Carts left.

Defender

The defending army suffers 216 damage total. As only one creature type is present, of course all damage is directed at this one.

Lost Goblins          = Damage directed at Goblins / Goblin's Life Force
                      = 216                        / 25
                      = 8.64

Therefore, the defender has 180 - 8.64 = 171.36 remaining Goblins after round 1.

¡Cuidado!

El jugador defensor podría haber ocultado algunas criaturas en su caverna secreta que no participaron en la lucha, así que no hay garantía de que vas a luchar exactamente lo que mostró el informe. También podría ser un héroe en un valle diferentes de la misma área que está aliado a su jugador objetivo era el establecimiento de defensa normal cuando espiaba, pero se ha cambiado a la defensa del área, cuando llega a su horda.

Further Rounds

This concludes the first battle round - the attacker lost 10.97 Goblins and 0.27 Unicorn Carts while the defender lost 8.64 Goblins. Don't round yet - only after the last round, any creature with less than 50% of their Life Force left dies.

The battle continues like this until one side has only 30% of their initial Life Force left.