Héroes

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Revisión de 10:44 19 ago 2009 por Alex0801 (Discusión | contribuciones) (Página nueva: Con '' ' héroes '' ', usted puede comandar hordas de criaturas. Usted puede atacar centinela s o otros jugadores, comisiones otros Palacio s o transporte recursos. E...)

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Con ' héroes ', usted puede comandar hordas de criaturas. Usted puede atacar centinela s o otros jugadores, comisiones otros Palacio s o transporte recursos.

El número de héroes que se puede controlar depende del nivel de su Hero.

El botón "Héroes" en la barra de menú conduce al menú de control de héroe

Crear un héroe

Después de que ha afirma su estatua de héroe al nivel uno, puede crear a su primer héroe. En el menú de héroe, haga clic en el botón etiquetado "Crear a un nuevo héroe". Cada quinto nivel de la estatua de héroe, puede crear a un héroe adicional. A través de todos sus palacios sólo la estatua de héroe con el nivel más alto cuenta para ello. Obtiene al primer héroe de forma gratuita, pero héroes adicionales costará una cantidad creciente de mana a crear.

Characteristics

Types of heroes

  Hero Mountain Troll.gif
Trol de montaña
Hero Elf.gif
Elfo
Hero Half Giant.gif
Semigigante
Hero Dwarf.gif
Enano
Hero Warrior.gif
Guerrero
Hero Centauride.gif
La centauro
Hero Pegasus.gif
Pegasus
Attack 4 0 3 2 1 0 0
Defence 0 4 0 0 2 3 0
Life 0 0 1 2 1 1 2

Creatures must be lead by a hero, otherwise they can not leave the palace.

To transport resources or Dragon Eggs, you should use a Pegasus. These heroes can not attack, but have the great advantage that they can not be attacked either (neither by enemy heroes nor by Crystalline Catapults), as long as they are not standing on a palace. You do not need to conjure you Hero Statue higher to create additional Pegasus heroes, but the mana cost will increase for every new Pegasus.

Speed

On the wings of magic, heroes rush through the world with a speed of 1 tpa. This is especially relevant for spy attacks, as the speed of the complete horde is determined by the speed of the slowest unit.

Experience

Archivo:Heroes ExperienceBar.png
Experience bar of a hero

Heroes gain experience in battle. When the gathered experience points reach a certain limit, the heroes reaches the next level. The number of experience points necessary for this can be seen on the experience bar.

Every time a hero rises one level, he also gains one status point. Under the tab status, you can assign these points to the attributes of your hero. This costs one rune or four hours worth of Mana production by your main tree.

Attributes

Archivo:Heroes Status.png
Attributes of a hero
Attack
Each point in Attack increases the attack strength of all creatures led by the hero. The percental increase depends on the attack strength of the creature. The higher its strength, the higher the percental enhancement. For a creature with an attack strength of 1, the enhancement is 2% for each point of attack of the hero.
Defence
The same applies for defence. Defence does not mean an armor value, but an attack value in case the unit defends. The enhancement here is 2.5 %.
Life Force
Each point in Life Force increases the life of all creatures led by the hero. Again, the percental increase depends on the life value of the creature. For a creature with life 1, the enhancement is 1.1 %.

Renaming Heroes

The name of a hero is displayed at the top of the hero screen. By clicking it, the name changes into an input field and a new name can be entered.

Controls

Defence settings

Under the tab "Status" you can change your hero's defence status.

normal normal
Only your own Heroes and palaces in this valley are defended.
Area defence Area defence
Additionally to your own, palaces and heroes in the area of players allied with you are defended.
Valley defence Valley defence
Anything positioned in this valley (Sentinels, hostile palaces, Heroes etc.) is included in your defence.

Key of symbols

Move
Move
Loot
Loot
Resource delivery
resource delivery
Mana delivery
mana delivery
Set up War Wamp
Set up a War Camp
camp
camp (join a War Camp)
Plant tree
Plant a Tree of Life
normal
Status "normal"
Valley defence
Status "Valley defence"
Area defence
Status "Area defence"
Ticks
Duration (in ticks)
Duration
Duration (time)
Ready
Time of completion

Transfer of resources and creatures between heroes and the palace

Transfer of Resources and Creatures

Click the button "Heroes" in the menu bar. To the left you will find a listing of your heroes and coordinates of their current positions. Choose the hero you want to assign creatures to and click it to get to the hero menu.

You will find a list of the resources and creatures of your hero on the left and a list for the palace or area it is standing on to the right. You can now enter the number of the creatures you want to transfer to or from your hero and click the button "Transfer".

You can also use the slider to change the number. If you click the red arrows nest to the transfer button you can transfer all creature or resources at once.